RTCWCoop 1.0.0 Released!
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- MAN-AT-ARMS
- RTCW Admin
- Posts: 1234
- Joined: Mon Feb 17, 2003 8:21 am
- Location: State College, PA
RTCWCoop 1.0.0 Released!
Yesterday we released version 1.0.0 of RTCWCoop...I had posted about this a while back in its early stages but it has become much more mature since then.
This mod is the single player game with multiplayer support...so you can play through the single player campaign with other people. There have also been some new maps/campaigns to play through as well that are available for download. Very neat.
The engine is now based on iortcw. Many bugs were fixed since my initial posts and it should be pretty stable now.
It is also now designed to sit right alongside your existing RTCW install and not interfere with it in any way. (You can also keep it in its own folder if you choose. In that case you just need to copy over your MP and SP pk3 files to the 'Main' folder.)
Grab a copy at www.rtcwcoop.com
Have fun
This mod is the single player game with multiplayer support...so you can play through the single player campaign with other people. There have also been some new maps/campaigns to play through as well that are available for download. Very neat.
The engine is now based on iortcw. Many bugs were fixed since my initial posts and it should be pretty stable now.
It is also now designed to sit right alongside your existing RTCW install and not interfere with it in any way. (You can also keep it in its own folder if you choose. In that case you just need to copy over your MP and SP pk3 files to the 'Main' folder.)
Grab a copy at www.rtcwcoop.com
Have fun
Re: RTCWCoop 1.0.0 Released!
Nice work on this. I will give it a shot.
MAA I really like the work you have done with 1.42. When I ask players on ECGN about 1.42 most of them are no aware of it. Just wanted to let you know to see if you would be interested in advertising 1.42 on the server rather than the IRC channel.
MAA I really like the work you have done with 1.42. When I ask players on ECGN about 1.42 most of them are no aware of it. Just wanted to let you know to see if you would be interested in advertising 1.42 on the server rather than the IRC channel.
- MAN-AT-ARMS
- RTCW Admin
- Posts: 1234
- Joined: Mon Feb 17, 2003 8:21 am
- Location: State College, PA
Re: RTCWCoop 1.0.0 Released!
Yeah..I haven't been getting the word out as much as I should I guess. It's partially intentional because I haven't converted the Beach server over to it and partially because I still occasionally find issues that need to be addressed.
It's really actually better than I ever imagined it would be when I first started on it, but I think I'll always consider it a work in progress. It certainly wouldn't be where it is if I didn't have some great developers helping me when I'm stuck.
The releases are mainly put out so the community as a whole will see the progress and hopefully keep people interested in the game.
It's really actually better than I ever imagined it would be when I first started on it, but I think I'll always consider it a work in progress. It certainly wouldn't be where it is if I didn't have some great developers helping me when I'm stuck.
The releases are mainly put out so the community as a whole will see the progress and hopefully keep people interested in the game.
Re: RTCWCoop 1.0.0 Released!
I think people are interested... but its going to need some step by step instructions.. on what to do..
Most people aren't going to want to change their configs or their folders.. This is my case.
Most people aren't going to want to change their configs or their folders.. This is my case.
- MAN-AT-ARMS
- RTCW Admin
- Posts: 1234
- Joined: Mon Feb 17, 2003 8:21 am
- Location: State College, PA
Re: RTCWCoop 1.0.0 Released!
You dont need to...it can be installed alongside your existing files.
- AlecBaldwin
-
- Posts: 13
- Joined: Tue Nov 28, 2006 9:50 pm
- Location: NYC
Re: RTCWCoop 1.0.0 Released!
I tried installing it on macbook pro os10.6.8 and nothing ... get a message.....
recursive error after: MAX_SHADER_STRING_POINTERS exceeded, too many shaders.
seemed like it was easy as moving the files.... Is everyone playing this, beach map is pretty lonely. Is it time to buy call of duty??
recursive error after: MAX_SHADER_STRING_POINTERS exceeded, too many shaders.
seemed like it was easy as moving the files.... Is everyone playing this, beach map is pretty lonely. Is it time to buy call of duty??
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