weapon drop problem
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- Destructor
-
- Posts: 1357
- Joined: Tue Sep 02, 2003 12:30 pm
- Location: B'ham AL
weapon drop problem
so every time i drop my weapon it goes right back to that weapon. i swear it used to switch to the knife. have i changed something and forgotten about it? or is there something i can change so when i shoot the panz or venom and i hit the drop weapon button it switches to my knife instead of back to the primary weapon?


If you can't dazzle them with brilliance, baffle them with bullshit.
- =CaK= YoShI
- Posts: 119
- Joined: Tue Mar 02, 2010 10:59 am
Re: weapon drop problem
cg_autoswitch "0" : You don't switch to any weapon when you walk on it.
cg_autoswitch "1" : You auto-switch to any weapon when you walk on it, including knife.
cg_autoswitch "3" : You auto-switch to machinegun only (mp40, thomson, sten, panzer, venom, mauser, flamethrower)
I currently use cg_autoswitch "3" as medic/lieutenant and cg_autoswitch "0" as Soldier.
This script should be good for a soldier with a heavy weapon, it allows you to automaticely pick up your weapon when you drop it, but stay with the knife :
bind X "+dropweapon;-dropweapon;+activate;-activate;cg_autoswitch 3"
cg_autoswitch "1" : You auto-switch to any weapon when you walk on it, including knife.
cg_autoswitch "3" : You auto-switch to machinegun only (mp40, thomson, sten, panzer, venom, mauser, flamethrower)
I currently use cg_autoswitch "3" as medic/lieutenant and cg_autoswitch "0" as Soldier.
This script should be good for a soldier with a heavy weapon, it allows you to automaticely pick up your weapon when you drop it, but stay with the knife :
bind X "+dropweapon;-dropweapon;+activate;-activate;cg_autoswitch 3"
- Destructor
-
- Posts: 1357
- Joined: Tue Sep 02, 2003 12:30 pm
- Location: B'ham AL
Re: weapon drop problem
cool, thanks yoshi. i'm gonna try that now.


If you can't dazzle them with brilliance, baffle them with bullshit.
- Destructor
-
- Posts: 1357
- Joined: Tue Sep 02, 2003 12:30 pm
- Location: B'ham AL
Re: weapon drop problem
alright i had to change the "cg_autoswitch 3" to simply "weaponbank 1" and it worked fine.


If you can't dazzle them with brilliance, baffle them with bullshit.
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