ATi Catalyst 3.7 drivers are out

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ATi Catalyst 3.7 drivers are out

Postby Buliwyf » Thu Sep 04, 2003 9:41 pm

http://tinyurl.com/mass

Performance Improvements:


As with most CATALYST™ releases, the performance has increased in numerous situations. Here are some examples observed in CATALYST™ version 3.7. These include.
• Pixel Shader processing has been enhanced across all of our DX9 products. As a result, certain PS 2.0 ShaderMark tests are now running as much as 12% faster.
• Unreal Tournament 2003 performance is up considerably for DX9 products running with Anti-Aliasing enabled. This is due to improvements in the driver code for rendering character shadows. For example, the Anubis botmatch test gains as much as 23%
• The result of this optimization is also apparent in Dungeon Siege, where gains ranging from 3-10% are observed on our DX9 product line-up, when Anti-Aliasing is enabled. Other game titles may also be improved
• RADEON 7000 gains as much as 25% in Direct3D titles when running at very high resolution (1600x1200). Aquamark, Comanche 4, Dungeon Siege, Expendable, Giants and Re-Volt all gain approximately 20% at this setting. OpenGL titles are not affected
• Modest gains of approximately 5% are noticed for our DX8 class of products (RADEON™ 9200, 9000, and 8500) in OpenGL games such as Quake III Arena, Return to Castle Wolfenstein, and Serious Sam
Resolved Game Issues
This section provides information on game issues that have been resolved in the latest release of CATALYST™.
• Running MS Links 2003 with Anisotropic filtering and Anti-Aliasing enabled results in vertical and horizontal lines being displayed within the game. This issue is known to occur under Windows XP with a RADEON™ 9700 series card installed
• Switching the display resolution mode when playing Jedi Knight II or Quake 3 no longer results in display corruption being displayed on the top of the menu screen
• Unreal Tournament 2003 highlight corruption is no longer seen when the pull down menu bar is used to choose a selection
• The Windows XP system not responding when attempting to launch IL2 Sturmovik Forgotten Battles if the display resolution is set to 1024x768 32bpp is now resolved. This issue was known to occur on the RADEON™ 9700, 9600, and 9500 series of cards
• The Windows XP operating system no longer stop responding when switching the display resolution from 1280x1024 to 1600x1200 when playing Jedi Knight II
• Configuring the game NASCAR Racing to 1600x1200 32 bpp under Windows ME with a RADEON™ 9600 series card installed no longer results in the system not responding
• Selecting the pin camera in the game MS Links 2003 no longer results in the ground not being drawn correctly in the sub window. This issue was known to occur under Windows XP with the RADEON™ 9000 series card installed
• Playing a multiplayer game in the lost city map in the game Will Rock no longer results in the sky flashing black images. This issue was known to occur under Windows XP with the RADEON™ 9000 series card installed
• Slow playback of the game Remington Big Buck Trophy Hunt is now resolved. This issue was known to occur under Windows XP with a RADEON™ 9700, 9600 TX or 9500 series card installed
• Configuring the game NeverWinter Nights with Nice 4 Sample Anti-Aliasing enabled and attempting to launch the game no longer results in the system failing to respond. This issue was known to occur under Windows XP with a RADEON™ 9800 SE or 9500 series card installed
• Enabling Anti-Aliasing and attempting to take a screen shot results in a corrupt capture when running OpenGL games such as, CounterStrike, Half-Life, Quake III or Medal of Honour: Allied Assault
• The Tron 2 demo no longer runs slowly on the RADEON™ 7200 and 9000 series
• Anti-Aliasing support is now available for the game Giants Citizen Kabuto

Resolved CATALYST™ Driver Issues


Running Hydravision with the Transparency feature enabled and setting the display resolution to 1024x768 16bpp no longer results in display corruption being left behind when dragging an MS Paint window over a DVD image
Tiling corruption noticed under the Windows 9X operating system when the display is set to an interlaced mode is now resolved
Changing the compatibility settings in the ATI OpenGL tab now results in the users' setting being retained when the system reboots
Setting the secondary desktop to panning mode and the primary desktop to normal mode, followed by enabling Overlay Theater Mode no longer results in display corruption being displayed on the secondary display
Installing a RADEON™ 8500 series card that has two CRT connectors under Windows XP, no longer results in the display not being available on the second CRT
Connecting two display devices to a RADEON™ 9700 series card no longer results in display corruption being seen in Overlay Theater Mode when playing an HDTV source
Running the 3D Pipes screen saver for an extended period of time (24 hours or longer) produces an error message indicating that the virtual memory is not enough
Resuming from suspend mode under Windows ME no longer results in the system not responding
Setting the display to 2048x1536 followed by installing the latest version of Hydravision no longer results in display corruption when relaunching the Windows Explorer
Setting the desktop display to 1024x768 32bpp and enabling OTM no longer results in display corruption when toggling between expansion and non-expansion mode while playing an MPG1 file
Help is now available when entering the Adjustments page found under the Displays tab for HDTV
Enabling clone mode followed by setting the display resolution to 1200x800 no longer results in the CRT being in pan mode
The ATI Options page no longer displays incorrect information about the graphic card's memory size under the traditional Chinese version of Windows XP
The Video BIOS number now reflects the current version number in the control panel
Text no longer appears blurred when font smoothing is enabled and set to Standard. This issue was known to occur under Windows XP with a RADEON™ 8500 or 9100 series card installed
The driver component that interfaces to the DDC/CI is now working properly
When the AGP Fastwrite is disabled it no longer appears to be enabled in both the Private and Public SmartGart control panels
The option buttons for Digital Video Interface are now function correctly when the system is set to extended desktop mode
Disabling Extended Desktop with two Adapters and four Displays no longer results in corruption on one display

Resolved Software Application issues


This section provides information on application issues that have been resolved in the latest release of CATALYST™.

The shadow image is no longer missing in the demo named Miracle
Setting the display resolution to 1024x768 32bpp and running D3D DolphinVS DX8.1 no longer results in display corruption under the Japanese version of Windows XP
Starting the TV in a windowed mode on a RADEON™ 7200 All-In-Wonder series no longer results in the display going blank and the Windows XP operating system failing to respond
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Postby S.S.Lazer » Fri Sep 05, 2003 12:01 am

cool thanks ill download that shiiz nit asap
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Random Hero

Postby Random Hero » Fri Sep 05, 2003 12:42 am

Ah, I hope its better then 3.5, Please post if you run into problems.

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Postby Camel toe joe » Fri Sep 05, 2003 11:01 am

I won't touch it, if it's not broken don't fix it...unless it fixes thouse damn transparent triangles

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Postby Buliwyf » Fri Sep 05, 2003 12:51 pm

Originally posted by Camel toe joe
I won't touch it, if it's not broken don't fix it...unless it fixes thouse damn transparent triangles


wuss :)
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Postby S.S.Lazer » Fri Sep 05, 2003 1:46 pm

PUSS
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Postby Camel toe joe » Fri Sep 05, 2003 2:37 pm

say what you want but i have had my share of problems in the past when upgrading for no reason I have everything set just the way I like it and BAM!! everything is out of wack after an upgrade...caca!

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Postby Jeffro » Fri Sep 05, 2003 2:51 pm

Originally posted by Camel toe joe
say what you want but i have had my share of problems in the past when upgrading for no reason I have everything set just the way I like it and BAM!! everything is out of wack after an upgrade...caca!


I'll wait until omega has their release... thank you very much though buli :)
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Postby hightimber » Sun Sep 07, 2003 5:36 pm

Comments from those of you that have installed and have some experience with these drivers???

I'd like to upgrade but I'm, like Camel Toe, somewhat squeamish about unnecessary upgrades. :help:
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Postby shockwave203 » Sun Sep 07, 2003 6:45 pm

supposedly there is a HUGE increase in FPS for players using this driver release when playing 'Call of Duty'.

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Postby Cpl. Bingham » Mon Sep 08, 2003 12:22 am

Omega just released his version. Go Get 'Em!

Random Hero

Postby Random Hero » Mon Sep 08, 2003 12:36 am

... Omega? Are they decent?

Cpl. Bingham

Postby Cpl. Bingham » Mon Sep 08, 2003 12:45 am

Better than ATI's stock release. Well worth the download.

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Postby Josh Locker » Mon Sep 08, 2003 5:53 am

Originally posted by hightimber
Comments from those of you that have installed and have some experience with these drivers???

I'd like to upgrade but I'm, like Camel Toe, somewhat squeamish about unnecessary upgrades. :help:


With ati 3.7 I had a 200 points increase in 3dmark compared to 3.6. BF seems a little faster too.

I have always had a speed increase with every new ati driver, so I would recommend you try them. :cool: :)

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Postby shockwave203 » Mon Sep 08, 2003 11:33 pm

well i installed 3.7 and call of duty is VERY fast now. FPS jump was huge. I'll download omegas now, I looked for them yesterday but they weren't released yet. They're such good drivers.

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