What kind of a server do we want?

Make sure to bring lots of med packs, our 64 player beach server is intense!

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What kind of a server do we want?

Postby aphid » Wed Mar 26, 2003 6:54 pm

At first I thought of writing down every name of every player that was not doing the team good. Ie blocking, not doing their job, pissing around, etc...I wanted to see if anyone else had problems with these players so the admins can watch out for them when they get on. Instead thought of a different idea.

There has been many times I have logged out of frustration because the players on my team were doing nothing. I'd make it down to the war room with little effort and grab the documents only to have no one from my team down there to help out. I've tried waiting for my team to get there but no one would ever come. This is not the fault of most of the players. If there was someone who came, they just sit there by the backstairs throwing greandes or just standing there. The fault does not necessarily lie on the majority of players but but it lies in the players that are holding up the team. For further proff, the best games are at night when the horrible players seem to goto sleep back in their holes. I love it then and have a great time and I am sure others do too.

Now, what if the admins became more stiff with their abilities? I look at the BF1942 server and how the admins act there, and I like it. They filter out the griefing players and the other kind of players. The ones who are not griefing but hurting their team with their play style. Meaning plane camping, tk'ing (even if by "accident"), camping other vehicles, etc...This does nothing for the team and causes the players who want to win and play the game, to not have fun. This does not hurt the server population or the server in general in any way. In many ways, it improves it. In the Whines and Complaints forum, you have players constantly trying to get their bans lifted because of some of the stupid stuff they did. It shows that people want to play there because it is controlled. Controlling the server makes it more fun for everyone in general. It also increases the longevity of it.

The admins do a good job (for the most part) right now. They can only admin what they are told to admin though. That being panzers in the doorway, players blocking spawns, blocking the ladder, etc...

So this is my idea, the admins should make a list of all the offenses you can be kicked/banned for. In my opinion, this list should be nitpicky. Even small stuff such as calling eroneous votes or standing around doing nothing (look at the murder hole somtimes and you'll see what I mean). Yes, I know there is people who try and play "good" but they just end up hurting their team in the long run. There is also plenty of others server people can play on to increase their skills. It's just a thought though and it's something I think should be considered.

So, are people happy with the way the server is now or would you want to see it as a more advanced server?

tl,dr - Make the Beach server more of an advanced server and kick people who are horrible players that do nothing for their teams.

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Postby bayotanzk » Thu Mar 27, 2003 9:22 am

I like it the way it is. I think some of the people standing around might be talking to someone (typing on keyboard). But I am happy to play on this billy bada$$ server and I do not care about any change as long as the battle rages on the beach at MF 24/7, now ecgnetwork.com.
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OSPREY

Postby OSPREY » Thu Mar 27, 2003 3:51 pm

Although I admire very much the Admins of the Batllefield servers. Some Admins In my opinion intefere with gameplay on a huge scale. Now the servers are OC 48 property and the volunteer work done by us Admins has to be in accordance to there rules. I think MmmGood has a great stance on the beach server by making sure Admins do not intefere with gameplay. I have been on battlefield servers and seen many people kicked jsut for not calling airstrikes when they are snipers becouse the admin wanted to help while he was taking shelling duties. People sign on to Beach to have fun at no expense , the only rules are in accordance to behavior not experience. Does it irritate me when numb nuts is grabbing his crotch on the stairs and looking up at the celing , sure but it should not be an admins call to kick him . You might not believe this Aphid but that moronic bloke on the stairs just might throw an airstrike that helps you get to the radio room .

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Postby aphid » Thu Mar 27, 2003 4:33 pm

When I was referring to people standing around, I did not mean it like they were morons. Standing around on the stairs does not really hurt the individual players much but it does hurt the team. So, I was using that as an example to apply the strict admin style of the BF1942 server to the Beach server. Almost every little thing, however minor, is a cause to be kicked (at least it seems that way). This type of admin style seems to be accepted by MMmmgood and Casus and so I assume it is allowable on their servers. It works.

I'm fairly conent with the way the server is now though. However, the reason I bring this up is because I'll be playing and hear comments from other players (myself included sometimes). Figured this thread would be a good way for people to voice their opinions about what they think the problem is and how it can be fixed. I don't expect to get anything accomplished by this. It is just more of a curiosity.

MMmmGood

Postby MMmmGood » Thu Mar 27, 2003 4:41 pm

This has been brought up before. There are so many more things that can qualify for a kick in BF1942 than in Wolf.

On beach, all you guys need to worry about are door blockers and people who start cussing in caps.

I can't count all the things on BF1942 that can warrant a kick/ban, on top of that we have FF on. Please don't try to compare the two until you have played them both. Our rules on BF#1 are actually very loose compared to other servers.

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Postby aphid » Thu Mar 27, 2003 6:46 pm

Originally posted by MMmmGood
I can't count all the things on BF1942 that can warrant a kick/ban, on top of that we have FF on. Please don't try to compare the two until you have played them both. Our rules on BF#1 are actually very loose compared to other servers.


I agree. However, I was using the admins of the BF1942 server as a comparison. You have to admit they are more strict then most of the other servers out there. Yes, there are even stricter servers out there. It's needed because of the way BF1942 is. This is in no way a slight against the admins there as you need to be stricter to create a fun environment to play in sometimes.

What I was getting at with my post is that perhaps the Wolfenstein admins need to get more strict here. There is lots of annoying little problems that go on. It seems like the annoying problems are what are causing some of the players to go, "Oh this server sucks. Bye.". Whether people agree or disagree is fine. It was just an thought. I just want to see what the people who think the server is not fun to play on have to say and how they would fix it just for the sake of discussion.

Rule of Wrist

Postby Rule of Wrist » Thu Mar 27, 2003 7:47 pm

Compared to other servers out there this server is full of Einsteins, Newtons and Galileos....

It is fun because of the sheer volume of stuff going on. 64 people in a small map like beach becomes a slaughterhouse in a hurry. No way around it, really. But it also makes it more action packed than anyplace. This is why 24/7 beach has like 14,000 people that play there, compared to 1/3 of that in other big servers.

Long live 24/7 beach!

:ar15:

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Postby NightVision » Thu Mar 27, 2003 8:17 pm

Please try both games .....

I played RTCW for 2 years. It's like a covert operations, go in
steal a Doc or stop someone or blowing up a tank / bridge
small maps ...

BF 1942 is like war !! Drive tanks, jeeps,planes and ships or shoot Art with a help of scout, it's diff game. Win (conguest) a battlefield. The maps are gigantic !! It could take you
5 min or more of real time to walk access a map. Which
suck. In BF 1944 is some Smcacktart can wreck the game
for the whole team, ground a ship, vehicle camp for 10 mins,
fly or drive in circles for the whole game, play a scout who never calls in for Art (which is the most powerful weapon in the game) or TK the team.

In RTCW someone could block door or TK the team which suck too ..

I like both games. I played RTCW this week on [AsB] server and it was fun and I will play it again. Good luck [AsB] with your new server. I play BF 1942 everyday it's a diff game than RTCW with diff rules .....

Try both games before saying anything

PS: BF 1942 a mod DC .3 is going to be release soon (maybe next week). It may change BF 1942 for ever ????

This is only my opinion of both games ....

44444slaughter

thanks

Postby 44444slaughter » Fri Mar 28, 2003 1:40 am

quote night vision

I like both games. I played RTCW this week on [AsB] server and it was fun and I will play it again. Good luck [AsB] with your new server. I play BF 1942 everyday it's a diff game than RTCW with diff rules .....


Glad you liked it will be unpassworded soon your welcome to come play anytime

Doug aka slaughter

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Postby NightVision » Fri Mar 28, 2003 7:37 am

Thanks 44444slaughter, I may try it again some night.
Do you guys use TeamSpeak ??

[WEF]Herr Renz

Postby [WEF]Herr Renz » Fri Mar 28, 2003 8:37 am

i tryed BF but my comp was too bad ;)

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Postby bayotanzk » Fri Mar 28, 2003 9:28 am

You know MMmmGood, I have had 1942 for a while now and I guess I need to come see what the deal is. It does sound like a blast. Where are rules posted!
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Postby Savant » Wed Oct 13, 2004 8:34 am

Careful what you wish for....
Sal_Monella

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Postby Evan » Wed Oct 13, 2004 8:41 am

Originally posted by Savant
Careful what you wish for....


Nothing better to do than dig up year old threads?
Image.

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Postby Savant » Wed Oct 13, 2004 8:54 am

Actually some very good points were made
Sal_Monella

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