Key binding

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stallzer

Key binding

Postby stallzer » Wed Jun 11, 2003 1:50 pm

I'm not very good with this stuff so here goes.
Could someone tell me how to bind the shove or salute command to my "g" key? It seems the only way I'm going to get the noobs out of the darn way :)


Thnx.

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Postby S.S. N » Wed Jun 11, 2003 2:23 pm

/bind g +salute

i use f by the way.
S.S. N

shitstorm.org

ghostbot

Postby ghostbot » Wed Jun 11, 2003 8:32 pm

what do u use to open doors, n?

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Location: the Hostess Display at 7-11

Postby S.S. N » Wed Jun 11, 2003 10:38 pm

to open doors, i use capslock. enter still works but its a stretch or hand off the mouse. and neither is acceptable.

other fun stuff from my old .cfg
bind F9 gp
bind F10 sg
bind F11 mine
bind p KILL
bind f +salute
bind i playdead
bind / lsound fear2
bind . lsound fear1
bind , lsound scream
bind k lsound smellhim
bind ; lsound meingut
bind f12 lsound rimshot
bind j "vsay Bye"
bind h "vsay Hi"
bind [ "vsay DynamitePlanted"
bind \ "vsay DynamiteDefused"
bind l "vsay_team Incoming"

spacebar to drop weapon, jump is mouse 2.
limbo is n, and s_stop is m.

if anyone knows how to make activate and fire the same key let me know.
S.S. N

shitstorm.org

AsphyXIatioN

Postby AsphyXIatioN » Thu Jun 12, 2003 1:30 am

my config works great for me, here it is
// generated by RTCW, do not modify
unbindall
bind TAB "+scores"
bind ENTER "mp_QuickMessage"
bind ESCAPE "togglemenu"
bind SPACE "+moveup"
bind ' "+useitem"
bind , "itemprev"
bind - "zoomout"
bind . "itemnext"
bind 0 "weaponbank 10"
bind 1 "weaponbank 1"
bind 2 "weaponbank 2"
bind 3 "weaponbank 3"
bind 4 "weaponbank 4"
bind 5 "weaponbank 5"
bind 6 "weaponbank 6"
bind 7 "weaponbank 7"
bind 8 "weaponbank 8"
bind 9 "weaponbank 9"
bind = "zoomin"
bind [ "weapnext"
bind \ "+mlook"
bind ] "weapprev"
bind ` "toggleconsole"
bind a "+moveleft"
bind b "+zoom"
bind c "+movedown"
bind d "+moveleft"
bind e "weaponbank 4"
bind f "+back"
bind g "+moveright"
bind h "+reload"
bind l "OpenLimboMenu"
bind m "+leanright"
bind n "+leanleft"
bind p "+dropweapon"
bind r "+forward"
bind s "+sprint"
bind t "weaponbank 3"
bind u "messagemode2"
bind y "messagemode"
bind z "weapalt"
bind ~ "toggleconsole"
bind UPARROW "vote yes"
bind DOWNARROW "vote no"
bind CTRL "weaponbank 6"
bind SHIFT "weaponbank 5"
bind DEL "+lookdown"
bind PGDN "+lookup"
bind END "centerview"
bind F1 "mp_playertype 0;mp_weapon 10;echo You will respawn as a ^2Soldier with a ^3Flame Thrower;echo You will respawn as a ^2Soldier with a ^3Flame Thrower"
bind F2 "mp_playertype 0;mp_weapon 6;echo You will respawn as a ^2Soldier with a ^3Mauser;echo You will respawn as a ^2Soldier with a ^3Mauser"
bind F3 "mp_playertype 0;mp_weapon 8;echo You will respawn as a ^2Soldier with a ^3Panzerfaust;echo You will respawn as a ^2Soldier with a ^3Panzerfaust"
bind F4 "mp_playertype 0;mp_weapon 9;echo You will respawn as a ^2Soldier with a ^3Venom Gun;echo You will respawn as a ^2Soldier with a ^3Venom Gun"
bind F5 "mp_playertype 3;mp_weapon 3;echo You will respawn as a ^2Lieutenant with a ^3Sten;echo You will respawn as a ^2Lieutenant with a ^3Sten"
bind F6 "mp_playertype 3;mp_weapon 4;echo You will respawn as a ^2Lieutenant with a ^3Thompson;echo You will respawn as a ^2Lieutenant with a ^3Thompson"
bind F7 "mp_playertype 3;mp_weapon 5;echo You will respawn as a ^2Lieutenant with a ^3MP40;echo You will respawn as a ^2Lieutenant with a ^3MP40"
bind F8 "mp_playertype 1;mp_weapon 4;echo You will respawn as a ^2Medic with a ^3Thompson;echo You will respawn as a ^2Medic with a ^3Thompson"
bind F9 "mp_playertype 1;mp_weapon 4;echo You will respawn as a ^2Medic with a ^3MP40;mp_weapon 4;echo You will respawn as a ^2Medic with a ^3MP40"
bind F10 "mp_playertype 2;mp_weapon 4;echo You will respawn as a ^2Engineer with a ^3Thompson;echo You will respawn as a ^2Engineer with a ^3Thompson"
bind F11 "screenshot"
bind KP_END "vsay_team NeedBackup"
bind KP_DOWNARROW "vsay_team DefendObjective"
bind KP_PGDN "vsay_team Incoming"
bind KP_ENTER "vsay_team Affirmative"
bind KP_INS "vsay_team NeedAmmo"
bind KP_DEL "vsay_team Medic"
bind KP_PLUS "vsay Thanks"
bind MOUSE1 "+attack"
bind MOUSE2 "+movedown"
bind MOUSE3 "+activate"
bind MWHEELDOWN "weaponbank 1"
bind MWHEELUP "weaponbank 2"
seta "0"
seta sv_lanForceRate "1"
seta r_intensity "1.5"
seta g_voiceChatsAllowed "4"
seta g_banIPs ""
seta g_logSync "0"
seta g_log ""
seta g_warmup "20"
seta g_teamForceBalance "0"
seta capturelimit "8"
seta g_maxGameClients "0"
seta sv_screenshake "5"
seta sv_maxclients "20"
seta timelimit "8"
seta fraglimit "0"
seta dmflags "0"
seta net_socksPassword ""
seta net_socksUsername ""
seta net_socksPort "1080"
seta net_socksServer ""
seta net_socksEnabled "0"
seta net_noipx "0"
seta net_noudp "0"
seta cg_hudAlpha "1.0"
seta ui_serverStatusTimeOut "7000"
seta ui_browserShowTourney "1"
seta ui_browserShowMaxlives "1"
seta ui_browserShowFriendlyFire "0"
seta ui_browserShowEmpty "0"
seta ui_browserShowFull "0"
seta ui_browserSortKey "4"
seta ui_browserGameType "0"
seta ui_browserMaster "0"
seta ui_currentNetMap "0"
seta ui_currentMap "0"
seta ui_mapIndex "0"
seta ui_actualNetGametype "5"
seta ui_netGametype "0"
seta ui_joinGametype "1"
seta ui_gametype "3"
seta ui_menuFiles "ui_mp/menus.txt"
seta ui_netSource "1"
seta cg_selectedPlayer "0"
seta ui_bigFont "0.4"
seta ui_smallFont "0.25"
seta ui_dedicated "0"
seta server16 ""
seta server15 ""
seta server14 ""
seta server13 ""
seta server12 ""
seta server11 ""
seta server10 ""
seta server9 ""
seta server8 ""
seta server7 ""
seta server6 ""
seta server5 ""
seta server4 ""
seta server3 ""
seta server2 ""
seta server1 ""
seta cg_marktime "0"
seta cg_drawCrosshairPickups "1"
seta cg_drawCrosshairNames "1"
seta cg_brassTime "0"
seta ui_master "0"
seta ui_teamArenaFirstRun "1"
seta g_allowvote "1"
seta g_spSkill "2"
seta g_spVideos ""
seta g_spAwards ""
seta g_spScores5 ""
seta g_spScores4 ""
seta g_spScores3 ""
seta g_spScores2 ""
seta g_spScores1 ""
seta ui_ctf_friendly "0"
seta ui_ctf_timelimit "30"
seta ui_ctf_capturelimit "8"
seta ui_team_friendly "1"
seta ui_team_timelimit "20"
seta ui_team_fraglimit "0"
seta ui_tourney_timelimit "15"
seta ui_tourney_fraglimit "0"
seta ui_ffa_timelimit "0"
seta ui_ffa_fraglimit "20"
seta ui_glCustom "4"
seta com_soundMegs "24"
seta s_wavonly "0"
seta s_defaultsound "0"
seta s_mixPreStep "0.05"
seta s_mixahead "0.2"
seta s_khz "11"
seta s_doppler "1"
seta s_separation "0.5"
seta s_musicvolume "0.000000"
seta s_volume "0.8"
seta vid_ypos "22"
seta vid_xpos "3"
seta r_lastValidRenderer "GeForce3/AGP/3DNOW!"
seta r_highQualityVideo "1"
seta r_primitives "0"
seta r_railSegmentLength "32"
seta r_railCoreWidth "1"
seta r_railWidth "16"
seta r_facePlaneCull "1"
seta r_gamma "1.656250"
seta r_swapInterval "0"
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_finish "0"
seta r_dlightBacks "1"
seta r_dynamiclight "1"
seta r_drawSun "1"
seta r_fastsky "1"
seta r_ignoreGLErrors "1"
seta r_flares "1"
seta r_lodbias "2"
seta r_lodCurveError "250"
seta r_ignoreFastPath "1"
seta r_smp "0"
seta r_subdivisions "20"
seta r_vertexLight "1"
seta r_simpleMipMaps "1"
seta r_customaspect "1"
seta r_customheight "1024"
seta r_customwidth "1600"
seta r_fullscreen "1"
seta r_mode "3"
seta r_ignorehwgamma "1"
seta r_overBrightBits "1"
seta r_depthbits "16"
seta r_stencilbits "0"
seta r_stereo "0"
seta r_colorbits "16"
seta r_texturebits "16"
seta r_detailtextures "1"
seta r_rmse "0.0"
seta r_roundImagesDown "1"
seta r_picmip "2"
seta r_ext_texture_env_add "1"
seta r_glIgnoreWicked3D "0"
seta r_ext_compiled_vertex_array "1"
seta r_ext_multitexture "1"
seta r_ext_gamma_control "1"
seta r_ext_compressed_textures "0"
seta r_allowExtensions "1"
seta r_glDriver "opengl32"
seta cl_language "0"
seta cg_viewsize "100"
seta cg_emptyswitch "0"
seta cg_autoactivate "1"
seta cg_predictItems "1"
seta cl_anonymous "0"
seta sex "male"
seta handicap "100"
seta color "4"
seta head "default"
seta model "multi"
seta snaps "20"
seta rate "25000"
seta cg_zoomstepsniper "2"
seta cg_zoomDefaultSniper "20"
seta cg_drawCrosshair "5"
seta cg_crosshairSize "48"
seta cg_noVoiceText "0"
seta cg_noVoiceChats "0"
seta cg_teamChatsOnly "0"
seta cg_voiceSpriteTime "6000"
seta cg_cursorHints "1"
seta cg_drawGun "1"
seta cg_uselessNostalgia "0"
seta cg_drawTeamOverlay "2"
seta cg_descriptiveText "1"
seta cg_popupLimboMenu "1"
seta cg_quickMessageAlt "1"
seta cg_drawNotifyText "1"
seta cg_drawCompass "1"
seta cl_maxPing "800"
seta m_filter "0"
seta m_side "0.25"
seta m_forward "0.25"
seta m_yaw "0.022"
seta m_pitch "-0.022000"
seta r_inGameVideo "0"
seta cg_wolfparticles "0"
seta cg_autoswitch "0"
seta cl_allowDownload "0"
seta cl_freelook "1"
seta cl_mouseAccel "0"
seta sensitivity "5"
seta cl_run "1"
seta cl_packetdup "1"
seta cl_maxpackets "30"
seta cl_pitchspeed "140"
seta cl_yawspeed "140"
seta con_debug "0"
seta g_complaintlimit "3"
seta g_altStopwatchMode "0"
seta sv_master5 ""
seta sv_master4 ""
seta sv_master3 ""
seta sv_master2 ""
seta g_noTeamSwitching "0"
seta g_maxlives "0"
seta g_friendlyFire "1"
seta sv_floodProtect "1"
seta sv_maxPing "0"
seta sv_minPing "0"
seta sv_maxRate "0"
seta sv_hostname "WolfHost"
seta vm_ui "0"
seta vm_game "0"
seta vm_cgame "0"
seta joy_threshold "0.15"
seta in_joyBallScale "0.02"
seta in_joystick "0"
seta in_mouse "1"
seta in_mididevice "0"
seta in_midichannel "1"
seta in_midiport "1"
seta in_midi "0"
seta com_recommendedSet "1"
seta com_introplayed "1"
seta com_blood "1"
seta com_maxfps "85"
seta com_hunkMegs "56"

seta cg_shadows "1"
seta cg_drawFPGun "1"
seta cg_zoomfov "22.5"
seta cg_zoomDefaultBinoc "22.5"
seta cg_zoomDefaultSnooper "40"
seta cg_zoomDefaultFG "55"
seta cg_zoomStepBinoc "3"
seta cg_zoomStepSnooper "5"
seta cg_zoomStepFG "10"
seta cg_fov "90"
seta cg_stereoSeparation "0.4"
seta cg_gibs "1"
seta cg_drawSpreadScale "1"
seta cg_drawFrags "1"
seta cg_drawStatus "1"
seta cg_drawTimer "0"
seta cg_drawFPS "1"
seta cg_drawSnapshot "0"
seta cg_draw3dIcons "1"
seta cg_drawIcons "1"
seta cg_drawAmmoWarning "1"
seta cg_drawAttacker "1"
seta cg_drawRewards "1"
seta cg_useWeapsForZoom "1"
seta cg_weaponCycleDelay "150"
seta cg_cycleAllWeaps "1"
seta cg_drawAllWeaps "1"
seta cg_crosshairHealth "1"
seta cg_crosshairX "0"
seta cg_crosshairY "0"
seta cg_simpleItems "0"
seta cg_reticleType "1"
seta cg_reticleBrightness "0.7"
seta cg_lagometer "0"
seta cg_railTrailTime "400"
seta cg_runpitch "0.002"
seta cg_runroll "0.005"
seta cg_bobup "0.005"
seta cg_bobpitch "0.002"
seta cg_bobroll "0.002"
seta cg_bloodTime "120"
seta cg_teamChatTime "8000"
seta cg_teamChatHeight "8"
seta cg_coronafardist "0"
seta cg_coronas "1"
seta cg_deferPlayers "1"
seta cg_blinktime "100"
seta cg_cameraOrbitDelay "50"
seta cg_noTaunt "0"
seta cg_hudFiles "ui_mp/hud.txt"
seta cg_showblood "1"
seta cg_currentSelectedPlayer "0"
seta cg_currentSelectedPlayerName ""
seta cm_playerCurveClip "1"
seta sv_punkbuster "0"
seta sv_allowDownload "1"
seta cl_autoupdate "1"
seta cl_punkbuster "1"
seta r_ext_ATI_pntriangles "0"
seta r_ati_truform_tess "1"
seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR"
seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_LINEAR"
seta r_ati_fsaa_samples "1"
seta r_ext_texture_filter_anisotropic "0"
seta r_ext_NV_fog_dist "0"
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
seta ui_browserShowPunkBuster "1"
seta com_zoneMegs "16"

if you like it all you have to do is paste it into your wolfenstein folder and figure out the rest.............?????

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Posts: 363
Joined: Tue Nov 12, 2002 9:24 am
Location: the Hostess Display at 7-11

Postby S.S. N » Thu Jun 12, 2003 1:33 am

goddamn! that's gotta be the longest post ever.
S.S. N

shitstorm.org

threeBs

Postby threeBs » Thu Jun 12, 2003 4:59 pm

As an aside, what would be the optimal snaps, rate, and cl_maxpackets ?

I know hunkmegs and bobroll/pitch etc.. are the first I change but never got a grasp on the network settings.

ZeroKarma

Postby ZeroKarma » Mon Jun 16, 2003 1:20 am

I didnt wanna read all of AsphyXIatioN's post, so I'll just ask, any way, can I bind a hotbutton command to my right mouse button? I want to throw my weapon down with it since my thumb is used to making myself jump I dont need the right mouse button for anything, and I have to reach for P which is the drop weap button currently (and originally) and thats getting to be unacceptable due to being blown away while I am reaching. (and dang phone calls to my house get me killed too, dang telemarketers!)


~Karma :Hinduism & Buddhism The total effect of a person's actions and conduct during the successive phases of the person's existence, regarded as determining the person's destiny.
Fate; destiny.
Informal- A distinctive aura, atmosphere, or feeling:

Sheisse (Qc)

Postby Sheisse (Qc) » Mon Jun 16, 2003 1:22 pm

you can bind keys to a mouse button. To do so type in console /bind mouse2 +salute. You will now be able to move opponents and allys out of your way clicing the right mouse button (mouse1 = left, mouse2 = right, mouse3 = center button)

ZeroKarma

Postby ZeroKarma » Mon Jun 16, 2003 10:27 pm

sweet, thanks alot Sheisse


~Karma :Hinduism & Buddhism The total effect of a person's actions and conduct during the successive phases of the person's existence, regarded as determining the person's destiny.
Fate; destiny.
Informal- A distinctive aura, atmosphere, or feeling:

stallzer

Postby stallzer » Tue Jun 17, 2003 8:17 am

Or you can just change it in settings.

ZeroKarma

Postby ZeroKarma » Tue Jun 17, 2003 10:51 am

pfft, ok Stallzer lets make this simple as can be and make me look like a total moron *raise middle finger* :P

~Karma :Hinduism & Buddhism The total effect of a person's actions and conduct during the successive phases of the person's existence, regarded as determining the person's destiny.
Fate; destiny.
Informal- A distinctive aura, atmosphere, or feeling:

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Posts: 446
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Location: Cincinnati, Ohio

Postby Weasel Meat » Tue Jun 17, 2003 10:58 am

Originally posted by threeBs
As an aside, what would be the optimal snaps, rate, and cl_maxpackets ?

I know hunkmegs and bobroll/pitch etc.. are the first I change but never got a grasp on the network settings.


i set mine at

snaps 60
cl_maxpackets 100
rate 25000

Keekanoo

Postby Keekanoo » Tue Jun 17, 2003 3:33 pm

Uh...what the heck is a hunkmeg and bobpitch roll? And how do I affect them?

M!keRotch

Postby M!keRotch » Tue Jun 17, 2003 7:49 pm

hunkmegs is like how much RAM wolf will use or something.. i hear that u can use no more than 75%of the total memory u have... so since i have 512mb i have hunkmegs at 192, soundsmegs at 32 and zonemegs (idk what they do) at 32..
but this bobpitch roll stuff.. uhh.. someone tell me too :tard:

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