Panzer Poll

Make sure to bring lots of med packs, our 64 player beach server is intense!

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Fausts set to 2 or stay the same...

 
Total votes : 0
Gusbenz3000

Postby Gusbenz3000 » Sun Jul 20, 2003 10:55 am

Is it set at 4 right now? Anyway must of the noods get killed very fast if they have to panzer.

(>Tool<)

Postby (>Tool<) » Sun Jul 20, 2003 2:23 pm

yeah, see if a newb owns you with a panzer, then it is the newbs luck, and you can show him wtf is up when he misses. Thats why I don't mind panzers anymore, cause think about it. I think its well worth waiting for the sucker to miss then you just run him over like he's a little scared girl and say "Great Shot!" its totally worth it.

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Postby SavageParrot » Sun Jul 20, 2003 4:03 pm

I love panzers. The smell of newbie fear when I have one is exhilarating but better than that is the blind terror in the newbs eyes when he realises he can't shoot me without disintegrating himself. Sweet. The way I see it more panzers just means a higher percentage of players who spend their time helpless waiting for the recharge. The ones I want limited are the cowardly f***ing meds who pussy around and don't bother to revive my smoking carcass. Isn't there some way we could ensure meds make the revives their peace loving asses signed up to make?
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Postby Conscious* » Sun Jul 20, 2003 11:02 pm

id say kep panzers at 4 and make venoms 2 per team...venoms suck

A Hungry Croc

Postby A Hungry Croc » Sun Jul 20, 2003 11:08 pm

The panzers don't bother me, really. I'm more bothered by the slow recharge for LTs. This makes it difficult for the Allies to get past the cluster of Germans that form at the top of the steps and at the entrance to the backstairs. Granted, teams dominated by noobs don't know to do that, but I've seen a lot of stalemated games lately.

ZeroKarma

Postby ZeroKarma » Sun Jul 20, 2003 11:25 pm

As I've said before, if I see you on radar I will revive you. otherwise if your too far say medic, and I will come Parrot. Given your not on sniper hill and I am in the war room, thats just pointless. But I must admit, there alot of noob medics out there who havent a clue what they are supposed to use a syringe for.

2 panzers per team, adequate.

even if you do fix it this way, they will still stand atop the bunker and fire into the trench.

Can I suggest we lower the time needed on airstrikes? maybe by like 10 seconds. I like to block them and make rude faces.

I have a way to fix the panzer problem.. have it fixed to where if someone chooses a panzer they are stuck with throwing knives (dont get me wrong, these knives in the right hands will own.)

~Zero

btw anyone know where I can get no cd fix for neverwinter nights? I lost my CD.

Doug the Unforgiven

Postby Doug the Unforgiven » Sun Jul 20, 2003 11:33 pm

Originally posted by SavageParrot
The ones I want limited are the cowardly f***ing meds who pussy around and don't bother to revive my smoking carcass. Isn't there some way we could ensure meds make the revives their peace loving asses signed up to make?


That would require people not tapping out right as the medic is getting there. I've run right up to people plenty of times WITH THE NEEDLE OUT just to have them tap out. Tapping out is a big problem on a server with such chaos.
(I think there are a few (hopefully only a few) who are such point-whores that they tap out just to keep the medics from getting the points:mad: )

Fortunately, there are still those who will faithfully wait for the revive while watching the medic face down the 1 or 2 enemies nearby; and hoping the revive will come early, so they can help their medic in the fight.

[RD]{gen}Beast

Postby [RD]{gen}Beast » Mon Jul 21, 2003 3:07 am

i agree croc y dont you guys make lt's charge box normal again? i knw because of the airstrikes but its irritanting: /

Tour of Duty

Postby Tour of Duty » Mon Jul 21, 2003 6:41 am

Originally posted by Doug the Unforgiven
That would require people not tapping out right as the medic is getting there. I've run right up to people plenty of times WITH THE NEEDLE OUT just to have them tap out. Tapping out is a big problem on a server with such chaos.
(I think there are a few (hopefully only a few) who are such point-whores that they tap out just to keep the medics from getting the points:mad: )

Fortunately, there are still those who will faithfully wait for the revive while watching the medic face down the 1 or 2 enemies nearby; and hoping the revive will come early, so they can help their medic in the fight.


I only Tap out if I have 2 seconds left, and there is no medic in the area.
Or I tap out when I don't want to bring the medic in trouble. Example: I am lying between 4 enemies, and a medic wants to revive me. If the situation is almost impossible for him to revive me and/or to survive ( as in my case, as in his case), I tap out for our own good.

Gusbenz3000

Postby Gusbenz3000 » Mon Jul 21, 2003 9:54 am

Good idea

=XAV=

Postby =XAV= » Mon Jul 21, 2003 11:54 am

Hi everyone,
I totally agree with Fat Tony, the problem is not the amount of P-Faust but the place they're used. PFaust'should not be allowed in some places (bathrooms, restaurants, bedrooms...) and first of all in the basement.
I have another possible solution to this: wouldn't it be possible to team-kill with panzer faust? I mean, like this, you have to be careful with your pfaust... or you'll be dropped. One more idea that's worth what it's worth (sorry, translation from French to English...)

Great evening to everyone, and see you soon under the sun, on the beach

Xavier

[U.S.C] Amaryl

Postby [U.S.C] Amaryl » Mon Jul 21, 2003 6:45 pm

Originally posted by ZeroKarma

btw anyone know where I can get no cd fix for neverwinter nights? I lost my CD.

try http://www.gamecopyworld.com a legally site that contains fixed exes for one that own the original games ( yeah sure)

[U.S.C] Amaryl

Postby [U.S.C] Amaryl » Mon Jul 21, 2003 6:51 pm

since we are talking about can we upgrade the neddles up to 20 or ore, I always ran out of syringes, that don´t harm the game play and allow someone to keep reviving people if he is keen to.
another fix to the panzer problem, I people want to avoid that noobs firing from forward bunker, decrease the number of fausts to 2 in allie side and 4 or 3 to axis side, That won´t do anything better but if you prefer that in a try to stay alive more time and not get your ass fragged, go ahead... this stuff about decreasing the number of panzers will only get 2 noobs firing instead 2 noobs firing and 2 elites panzers firing

fodder

Postby fodder » Tue Jul 22, 2003 9:09 am

my solution to the panzer problem: Switch to "Panzer PARTY mode" :-)

supersTring

Postby supersTring » Tue Jul 22, 2003 10:42 am

i'm old so, of course: change=bad

like Croc, the panz don't bother me anymore

as Allied, in trenches, YES, i die a lot
but the respawn rate is superfast, respawn shield's superlong-and the skilled players usually grab the panz 1st anyway
noobs are too busy typing "how do u bind?" during warmup

about the LT's tho-
i don't miss the airstrikes
w/ 64 on the server- if LT recharge was normal Axis would never have a chance. too many of the noobish luv to Lt and spamstrike.

and btw- last night's games were insane. great matches. even Keek said "these fights are brutal"
gooooood to be back

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